AI Insights · Timothy · March 2024
Top 5 Hasbro Games on Android in South America: Q1 2024 Performance
In Q1 2024, Hasbro games on Android saw varied performance in South America, with notable trends in weekly downloads, revenue, and active users.
In Q1 2024, Hasbro's top gaming apps on Android displayed diverse performance patterns across South America. The data, sourced from Sensor Tower, reveals key insights into their weekly downloads, revenue, and active user trends.
MONOPOLY GO! from Scopely showed a fluctuating revenue trend, peaking at approximately $52K in early January and dipping to around $43K in mid-February. Weekly downloads started strong at 138K, peaking at 172K in the second week of January, and then gradually declined to about 72K by the end of March. Active users mirrored this trend, starting at 384K and decreasing to 304K by the end of the quarter.
World of Peppa Pig: Kids Games from Find Your Fun experienced steady revenue, averaging around $450 to $560 weekly. Downloads began at 70K, peaked at nearly 80K in late January, and then dropped significantly to about 19K by the end of March. Active users followed a similar pattern, starting at 178K and declining to 134K.
My Little Pony: Magic Princess by Gameloft SE saw a notable revenue increase mid-quarter, peaking at $2.1K in mid-February. Downloads varied, with a high of 86K in late January and a low of 14K in mid-March, before a resurgence to 40K at the quarter's end. Active users also fluctuated, starting at 245K, peaking at 362K in late January, and ending at 303K.
PJ Masks™: Power Heroes by Scary Beasties Limited had modest revenue, peaking at $92 in early March. Downloads remained stable around 31K to 35K for most of the quarter, with a slight dip to 20K in mid-March. Active users were relatively consistent, averaging around 280K throughout the quarter.
My Little Pony Rainbow Runners from Budge Studios showed steady revenue, averaging around $150 to $250 weekly. Downloads ranged between 17K to 24K, with a slight decline towards the end of the quarter. Active users remained stable, starting at 39K and ending at 41K.
For more detailed insights and comprehensive data, visit Sensor Tower.